![]() Mojang had to sit down and re-write how Minecraft interacts with the Mouse and Keyboard, and they did it properly this time with an abstraction layer. The GLFW change is actually wonderful for Vivecraft. ![]() This library is now responsible for handling all access to the GPU and input layer to and from Minecraft, as well as providing additional acronyms in case there’s ever a shortage. LWJGL changed significantly in the jump from 2 to 3, totally replacing the older Display, Mouse and Keyboard libraries with another third party tool, GLFW (Graphics Library FrameWork). LWJGL, which I pronounce ‘ligwuhjul’ and should likely not be pronounced at all, is the ‘lightweight java gaming library’ and is the third-party tool that Minecraft uses to talk to the operating system of the PC.Īccess to to the Display, Mouse, and Keyboard are all done thru it, so it’s a pretty fundamental aspect of the code, everywhere. The biggest change is the jump from LWJGL 2 to 3. Big shout out to everyone on Discord who helped with the testing! What’s changed?Ī lot, as Minecraft goes. We then had 2 weeks of alpha testing and a week of beta testing. Porting the codebase to 1.13 took about 2 weeks, with another week actually getting it to compile. So a big thanks to sp614x for making this update even possible. ![]() I got a copy of the update and was able to start working on Vivecraft sometime in December. Optifine went and made their own update for MCP, and Optifine for 1.13 was released in October. The Forge team decided to take this opportunity for a near total re-write, including development of their own modding tools which removes the need for MCP. To date, Mojang still has not released the update for it, so we’ve been left to our own devices. MCP is a modding package that Mojang is supposed to release, and historically is what Optifine, Forge, and Vivecraft use for development. Vivecraft is built on top of several other components, namely MCP and Optifine. What have we been doing for 7 months? Sleeping? Playing other video games? How dare we?ġ.13 is a a big update for Mojang and therefore a big update for everyone. What the heck took so long?ġ.13 was released in July 2018, and followed by 2 revisions, culminating in 1.13.2 in October. This post will be a little technical as I go over the gory details of what has changed, so if you just want to play, hit up the downloads page and be off with you. The day we release Vivecraft 1.13.2 into the wild to take those first, hesitant steps towards being replaced shortly by 1.14. ![]() Greetings and salutations, Minecraft VR fans the world over! Today is the day. ![]()
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March 2023
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